AI Navigation

Everything you need to know about AI navigation and this plugin.

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Like for lightning, you might want to bake (aka build) your navigation data for your level.

By default primitive components have Can Ever Affect Navigation set to true, meaning that any standalone prefab actor or preview prefab actor instance will be considered by the navigation system.

If you don't want a primitive component to be considered, simply disable Can Ever Affect Navigation (like you would do normally without this plugin) .

If you want specific PRC's preview prefab actor to not be considered by navigation, set Can Preview Actor Ever Affect Navigation to false on the PRC.

In red a standalone prefab actor instance (the primitive components all have Can Ever Affect Navigation set to true). In red a preview prefab instance with Can Preview Prefab Actor Ever Affect Navigation set to false on the PRC.

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