Detailed feature list

Global

  • Singleplayer AND multiplayer support.

  • Any actor class can be used as a prefab by other classes as long as it has a BP subclass of it.

  • For each Prefab Reference Component (PRC) you add in an actor BP, you can select any actor BP class that will be used as the "prefab actor" (See Actor Prefab Class Getter).

  • Custom Prefab Properties Objects to handle read only and runtime variables.

  • Spawned Prefabs support static and dynamic lightning.

  • Built to support modification and extensions. Easily customize the plugin editor & runtime behavior through the plugin settings and BP & C++ overrides.

  • And more!

Editor Only Features

Previewchevron-rightNesting controlchevron-rightBlueprint Editor Panelchevron-right

Core Prefab Features

Prefab Reference Componentchevron-rightPrefab Source Componentchevron-rightPrefab Source Interfacechevron-rightPrefab Properties Objectchevron-right

Other

Content Streamingchevron-rightExtending the pluginchevron-right

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