Globally
Set bUseNetworking to false in the Project Settings (Should already be the case by default).
bUseNetworking
For types
Use the correct singleplayer Prefab Reference Component class (Single Prefab Reference Component).
Use the correct singleplayer Prefab Source Component class (Single Prefab Source Component).
Use the correct singleplayer Prefab Properties Object class (Single Prefab Properties Object).
Last updated 6 months ago